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Baroque — Native PC — Author-provided interface screenshot

An unofficial Windows port of PS2 Baroque with widescreen, mouse camera and PC settings. Extracts the game data from your own supported disc image at first launch.

Before you start

Platform
Windows 10/11 x64
How to start
Download
Game files
Bring game files
File requirements

Provide your own Baroque USA PS2 ISO (SLUS-21714); first launch extracts about 2.5 GB. Optional Japanese voices require your own Japan disc (SLPM-66747). The author states game assets, text, audio and video are not included.

Based on public documentation; full builds and playthroughs have not been tested. Project documentation

What it recreates

Reimplements PS2 Baroque as a native Windows program through function-by-function analysis and translation of the original game.

What’s different

Adds 16:9/21:9 views, interpolated display frames, rebindable keyboard/mouse controls, dynamic button prompts and borderless fullscreen while game logic remains at 30 ticks per second.

What you can use today

v0.3.1 provides a Windows x64 archive; unzip it outside Program Files, add your own supported ISO and launch Baroque.exe. Source-build instructions are also documented. v0.3.1 fixes several crashes and gameplay issues but does not establish complete campaign or hardware coverage. High display-frame settings use interpolation; game logic stays at 30 Hz. No project-wide reuse license was found; dependency licenses do not license the whole port. RemakeList has not built, installed or played it.

Sources & notesSources checked:

AI / REA provenance Partial AI-assisted development

The author explicitly describes AI-assisted development with Claude. This does not make the original game AI-generated.

Author disclosure of AI-assisted development

The official README supplies gameplay screenshots, supported discs, first-run import instructions and an explicit AI-assisted development disclosure. Release v0.3.1 contains Baroque-0.3.1-win64.zip; no root project license was found.

Sources checked: 2026-10-28 · Based on public documentation; full builds and playthroughs have not been tested.

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