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BotW Recompiled for Windows — Author-provided interface screenshot

An early Windows port of Wii U Breath of the Wild, translating the game locally and rendering through a Vulkan backend.

Before you start

Platform
Windows 10/11 x64 · Vulkan 1.1 · local compilation
How to start
Build required
Game files
Bring game files
File requirements

Provide your own already-extracted Wii U USA game with update v208 (1.5.0), including code, content and meta directories and the supported U-King.rpx hash. No keys or game files are supplied.

Based on public documentation; full builds and playthroughs have not been tested. Project documentation

What it recreates

Extends IshaanKalra2103's BotWRecomp with Windows support and a Cemu-derived Vulkan graphics layer over the Cafe OS runtime.

What’s different

Provides configurable frame rate and resolution, a GamePad-screen view and keyboard/controller settings on Windows.

What you can use today

v0.1.1 provides a Windows ZIP with launcher and source. The launcher builds locally from your supplied game; source builds use MSYS2 UCRT64. This is not a full-game release. The author checked only listed opening, combat, map, travel and Hateno scenes on a recent NVIDIA laptop. Controller mapping, effects, cutscene text, DLC and long sessions remain incomplete or unverified. The README contradicts itself on audio, so working sound is not confirmed. This fork's Linux and Apple playability is not established.

Sources & notesSources checked:

Checked the current author README and release metadata on 28 October 2026, reusing recorded license evidence from 26-27 October where available. Features and compatibility are author claims; RemakeList has not installed or played this project.

Sources checked: 2026-10-28 · Based on public documentation; full builds and playthroughs have not been tested.

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