
A separate Windows port of Dead or Alive 2 Ultimate, with a source-build route and an experimental netplay-branch download. Visual and mode-specific issues remain.
Before you start
- Platform
- Windows x64 · experimental netplay ZIP / source build
- How to start
- Download
- Game files
- Bring game files
File requirements
Supply your own original Xbox Dead or Alive 2 Ultimate files, placing DOA2.xbe and the remaining disc contents in assets beside the built program.
Based on public documentation; full builds and playthroughs have not been tested. Project documentation
What it recreates
Translates the original Xbox binary into native C, building on xboxrecomp, burnout3 and the author's DOA3 port.
What’s different
Adds windowed/borderless modes, 4:3 or 16:9 display, internal scaling up to 1440p and controller settings.
What you can use today
netplay-v1.0.1 supplies an experimental Windows x64 ZIP from the netplay branch. Both players need this same release; place DOA2U.exe beside an assets folder containing your own original Xbox disc files, including DOA2.xbe. The default-branch README still describes online as planned, so this is a separate prerelease channel. Matches have visual and mode-specific issues. The README claims MIT, but a complete project license has not been verified; RemakeList has not tested netplay.
Sources & notesSources checked:
Checked the current author README and release metadata on 28 October 2026, reusing recorded license evidence from 26-27 October where available. Features and compatibility are author claims; RemakeList has not installed or played this project.
Sources checked: 2026-10-30 · Based on public documentation; full builds and playthroughs have not been tested.