
A Windows port built from your own XBLA Harmony of Despair package, with graphics settings and up to six-player co-op over LAN or virtual LAN.
Before you start
- Platform
- Windows 10/11 x64 · local build
- How to start
- Build required
- Game files
- Bring game files
File requirements
Supply your own Xbox 360 XBLA 58410A7A package. Optional DLC requires your own content packages and Title Update 2 (game 2.04); the current setup skips DLC without the update. Generated game code and extracted assets must not be redistributed.
Based on public documentation; full builds and playthroughs have not been tested. Project documentation
What it recreates
Uses ReXGlue to translate the PowerPC executable and character modules into native C++ at build time, with a Xenia-derived runtime. The project is unaffiliated with Konami or Microsoft.
What’s different
Adds resolution scaling, anti-aliasing, graphics controls and local session discovery that replaces the required Xbox Live services for co-op.
What you can use today
v0.3.5 provides a Windows setup EXE and supporting toolchain archives for local compilation from your own XBLA package (about 10–30 minutes and 10 GB temporary space). It fixes the online-results crash; leaderboards remain empty because no server exists. The exit crash was fixed in v0.3.3. Optional DLC requires your own packages and Title Update 2; the current setup skips DLC without that update. Not every DLC stage has been played. Co-op needs matching releases/game versions over LAN or virtual LAN, not Xbox Live. RemakeList has not built or played it.
Sources & notesSources checked:
Reviewed first-party repository metadata, README, release or build information and license scope on 28 October 2026. Features and compatibility are author-reported; RemakeList has not downloaded game binaries, built or played this project.
Sources checked: 2026-10-30 · Based on public documentation; full builds and playthroughs have not been tested.