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HarmonyRecomp — Author-provided interface screenshot

A Windows port built from your own XBLA Harmony of Despair package, with graphics settings and up to six-player co-op over LAN or virtual LAN.

Before you start

Platform
Windows 10/11 x64 · local build
How to start
Build required
Game files
Bring game files
File requirements

Supply your own Xbox 360 XBLA 58410A7A package. Optional DLC requires your own content packages and Title Update 2 (game 2.04); the current setup skips DLC without the update. Generated game code and extracted assets must not be redistributed.

Based on public documentation; full builds and playthroughs have not been tested. Project documentation

What it recreates

Uses ReXGlue to translate the PowerPC executable and character modules into native C++ at build time, with a Xenia-derived runtime. The project is unaffiliated with Konami or Microsoft.

What’s different

Adds resolution scaling, anti-aliasing, graphics controls and local session discovery that replaces the required Xbox Live services for co-op.

What you can use today

v0.3.5 provides a Windows setup EXE and supporting toolchain archives for local compilation from your own XBLA package (about 10–30 minutes and 10 GB temporary space). It fixes the online-results crash; leaderboards remain empty because no server exists. The exit crash was fixed in v0.3.3. Optional DLC requires your own packages and Title Update 2; the current setup skips DLC without that update. Not every DLC stage has been played. Co-op needs matching releases/game versions over LAN or virtual LAN, not Xbox Live. RemakeList has not built or played it.

Sources & notesSources checked:

Reviewed first-party repository metadata, README, release or build information and license scope on 28 October 2026. Features and compatibility are author-reported; RemakeList has not downloaded game binaries, built or played this project.

Sources checked: 2026-10-30 · Based on public documentation; full builds and playthroughs have not been tested.

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