
An unofficial PC compatibility port of inFAMOUS Second Son using your own PS4 files, with Linux and Windows packages. Early chapters are documented; performance and graphics issues remain.
Before you start
- Platform
- Linux x86-64 / Windows 10 (1903+)–11 x64 · Vulkan 1.3
- How to start
- Download
- Game files
- Bring game files
File requirements
Supply your own decrypted PS4 CUSA00223 USA base game 1.00 merged with update 1.07, about 33 GB. Requires AVX, Vulkan 1.3 and preferably 6 GB VRAM. No console firmware file is required for audio; game files are not included.
Based on public documentation; full builds and playthroughs have not been tested. Project documentation
What it recreates
Runs the original PS4 x86-64 program with replacement system services and Vulkan graphics translation; it does not emulate the CPU.
What’s different
Adds desktop controls and graphics settings. Stable v1.0 focuses on renderer-v2 stability and VRAM use. The separate beta-rc1 adds temporal upscaling, direct mouse aiming, ultrawide and controller changes; these are beta features.
What you can use today
v1.0 remains the recommended stable download for Linux x86-64 (glibc 2.39+) and Windows 10/11 x64. beta-rc1 is a separately downloadable prerelease on the same platforms, not the stable replacement. Frame rate and graphics remain uneven. Windows RX 580/Polaris compatibility is experimental. beta-rc1 lists black ground textures with upscaling, soft FSR at 3x and untested Linux upscaling; the launcher does not offer betas as normal updates. RemakeList has not installed or played either build.
Sources & notesSources checked:
Checked the README, port/LICENSE, stable v1.0 and beta-rc1 assets/notes on 28 October 2026. Stable and prerelease status were verified separately; performance is author/player-reported.
Sources checked: 2026-10-28 · Based on public documentation; full builds and playthroughs have not been tested.