
A native desktop adaptation of Tony Hawk’s Project 8 with modern graphics and mod tools. Requires your own supported PS3 game and update files.
Before you start
- Platform
- Windows 10/11 x64, Direct3D 12; experimental Linux x86_64
- How to start
- Build required
- Game files
- Bring game files
File requirements
Provide your own USA PS3 BLUS30011 game folder with update 01.02 and the documented RPCS3 preparation. The optional HD package does not supply original game textures.
Based on public documentation; full builds and playthroughs have not been tested. Project documentation
What it recreates
Uses ps3recomp to compile the PS3 game into a native runtime. Installation prepares the generated game locally from the user’s data and RPCS3 setup.
What’s different
Adds wide/high-refresh presentation, Lua/editor features, custom soundtracks and optional local AI upscaling of user-owned textures. v0.9.2 changes shared-save handling.
What you can use today
v0.9.2 offers a Windows setup package, experimental Linux archive and optional HD-model/tool package. Windows setup needs internet and roughly 4 GB, with an author estimate of 20–25 minutes. Linux remains experimental. Existing installs must rebuild to adopt v0.9.2’s shared-save change. Optional upscaling needs local processing and does not imply a verified universal visual/performance improvement.
Sources & notesSources checked:
AI / REA provenance Partial AI-assisted development
The author documents an AI-assisted development loop using Claude Opus and separately offers optional local AI texture upscaling.
Author READMEChecked current first-party README, repository/license information and available release notes/assets on 28 October 2026. Features and compatibility are author reports; RemakeList has not installed, built or played the project.
Sources checked: 2026-10-28 · Based on public documentation; full builds and playthroughs have not been tested.