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Splinter Cell: Double Agent — Xbox Recomp — Author-provided interface screenshot

A native Windows port of the original Xbox version of Splinter Cell: Double Agent. Adds mouse and keyboard controls, adjustable resolution and frame rate, plus co-op; requires your own Xbox game files.

Before you start

Platform
Windows 10+ x64 · Direct3D 12
How to start
Download
Game files
Bring game files
File requirements

Your own lawfully obtained original Xbox copy of Double Agent. The release accepts an ISO or extracted files; keep default.xbe, sc4_adv.xbe and the Default, Media and adv folders together. Source builds require extracted files. PC and Xbox 360 game files are not substitutes. No game assets are included.

Based on public documentation; full builds and playthroughs have not been tested. Project documentation

What it recreates

Statically recompiles the original Xbox game’s x86 code into a Windows x64 program. This is the original Xbox edition, not the existing PC or Xbox 360 edition.

What’s different

Adjustable resolution and frame rate, HDR output, improved shadows, keyboard/mouse and controller bindings. Co-op supports split-screen, LAN and direct-IP connections.

What you can use today

V3 provides a Windows package that compiles your original-Xbox Double Agent files on first launch. It adds texture dumping/replacement, separate aiming sensitivities, gyro aiming and color-blind modes, and fixes high-frame-rate water and ragdoll behavior. RemakeList has not built, installed or played this release.

Sources & notesSources checked:

Reviewed the author’s current documentation, V3 release notes and attached-file metadata on 30 October 2026, retaining the recorded code-license and original-content boundaries. Features, compatibility and performance are author-reported; RemakeList has not built, installed or played this release.

Sources checked: 2026-10-30 · Based on public documentation; full builds and playthroughs have not been tested.

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