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Super Street Fighter II Turbo HD Remix — PC Port — Author-provided interface screenshot

Runs the Xbox Live Arcade Super Street Fighter II Turbo HD Remix natively on Windows with a launcher and local saves. The exact owned game package is required; online play is unavailable and Linux is not hardware verified.

Before you start

Platform
Windows
How to start
Download
Game files
Bring game files
File requirements

Supply your own XBLA game package and Title Update #1 for Title ID 584108A4, Media ID 37B7D7D3. The launcher requires default.xex 0.0.1.3 plus default.xexp to obtain game version 0.0.2.3. Neither package is included; removing the update makes this version unplayable.

Based on public documentation; full builds and playthroughs have not been tested. Project documentation

What it recreates

Statically recompiles the Xbox Live Arcade Super Street Fighter II Turbo HD Remix executable into native PC code with the ReXGlue SDK.

What’s different

Adds a TRG launcher with package import, display and resolution options, local achievements and portable saves. Keyboard and Xbox-style controller input are supported.

What you can use today

v0.2.2 provides Windows x64 and experimental Linux AppImage downloads. It now requires the original XBLA game plus Title Update #1, with separate installers and version validation. The update changes the required executable from 0.0.1.3 to 0.0.2.3. Offline only; Linux/Steam Deck packages have scripted checks but no real-hardware test. The game remains 60 updates per second. Only game 0.0.1.3 plus Title Update #1 (resulting 0.0.2.3) is supported. Windows is unsigned. Original files / setup: Supply your own XBLA game package and Title Update #1 for Title ID 584108A4, Media ID 37B7D7D3. The launcher requires default.xex 0.0.1.3 plus default.xexp to obtain game version 0.0.2.3. Neither package is included; removing the update makes this version unplayable.

Sources & notesSources checked:

The author’s documentation records the project, prerequisites and current limits; the cover is attributed to its published running-build images.

Sources checked: 2026-10-29 · Based on public documentation; full builds and playthroughs have not been tested.

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