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Apple mobile

Game ports for iPhone and iPad

Classic games and ports for Apple mobile devices, with the files and setup each one needs.

Install routes vary: ScummVM is on the App Store; other picks may need a Mac, your own game files and signing. Check each project’s chip and system requirements.

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  • ScummVM — Author-provided interface screenshot

    ScummVM

    Classic adventure games and RPGs

    GamesOpenBring game files

    Install ScummVM from the App Store for classic adventures on iPhone and iPad. Bring supported game files or choose an official freeware title.

    Start guide
  • nxnative — Author-provided interface screenshot

    nxnative

    Nintendo Switch games

    GamesOpenBuild

    Build supported Switch games on a Mac for iOS/iPadOS 26+. Requires an A17 Pro-or-newer iPhone or an M1-or-newer iPad, your own game files and keys, and signing.

  • D2R Mobile — Author-provided interface screenshot

    D2R Mobile

    Diablo II: Resurrected

    GamesOpenBuild

    Diablo II: Resurrected with your own matching Switch files. Supports A14 or newer chips; older supported devices need an extra texture conversion step. Choose the build matching your system and follow the signing guide.

  • PeonPad — Author-provided interface screenshot

    PeonPad

    Warcraft II

    GamesOpenBring game files

    Warcraft II for iPadOS 16+. Sign the official unsigned IPA, then copy data.Wargus extracted from your own game with Wargus on a Mac or PC. Compiling the app is optional.

  • BearBirdPad — Author-provided interface screenshot

    BearBirdPad

    Banjo-Kazooie

    GamesOpenBuild

    Banjo-Kazooie on iOS 16+. Bring your own NTSC-U 1.0 ROM and an Apple silicon Mac; build with Xcode or PadMint, then sign and install.

  • CTRPad — Author-provided interface screenshot

    CTRPad

    Crash Team Racing (1999)

    GamesOpenBuild

    Crash Team Racing with touch controls. Bring your own compatible North American BIN disc image and an Apple silicon Mac; build with PadMint and sign for your device.

  • MacNativeGames · Tears of the Kingdom — Official website first viewport

    MacNativeGames · Tears of the Kingdom

    The Legend of Zelda: Tears of the Kingdom

    GamesOpenEarly

    Local build required. iPhone 13 Pro is below the author’s stated iPhone minimum. iPhone 14 gameplay is reported but can terminate under memory pressure; it is not a finished, ready-to-install release.

  • Zelda-Mobile · Tears of the Kingdom — Author-provided interface screenshot

    Zelda-Mobile · Tears of the Kingdom

    The Legend of Zelda: Tears of the Kingdom

    GamesOpenEarly

    For people ready to build locally with their own v1.4.3 game files. Mac scene play is author-reported; iPhone 15 Pro has reached the title screen only.

Based on official sources. RemakeList has not run these projects or verified their performance on your device.

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